Search found 40 matches

by Sanch3z
Wed Nov 10, 2010 5:39 pm
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

no rush and thanks KK :ssmile:
by Sanch3z
Sun Nov 07, 2010 8:07 pm
Forum: Map Discussion UT2004
Topic: ONS Floodgate XL RC2
Replies: 39
Views: 29457

Re: ONS Floodgate XL RC2

thanks for the feedback! I am happy with the vehicle layout(with EONS vehicles) and have no plans on changing it. Infantry battles are the main focus of this map. No hoverboards or flying vehicles, sorry. Jump pads to get places faster would be ok and I will look into that. I agree on the EMP. Its l...
by Sanch3z
Sun Nov 07, 2010 3:52 pm
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

32 player Death Warrant version now available in first post of this thread. The main concern is performance with 32 players. If the map lags I may have to sacrifice some of the visuals which would consist of removing some poly intense UT3 static meshes. Enjoy :scool: If anyone is interested in the v...
by Sanch3z
Tue Oct 26, 2010 5:02 pm
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

I've come up with a node link that may be better for 32 players. I still have to finish the changes. http://i2.photobucket.com/albums/y24/d1rtysanch3z/newnode_ONSbest-1.jpg * there are 2 node paths you can take to attack the enemy core. * tank node functions as it does in UT3, standalone. * in the s...
by Sanch3z
Tue Oct 19, 2010 5:07 pm
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

thanks guys. I agree that the link setup as it is could be kind of stale for 32 players. Truthfully I never cared for UT3 Downtown much, I just started making it for 2k4 just to get some new stuff in the game. I am all for changing the link setup or even adding new areas to the map for more nodes to...
by Sanch3z
Mon Oct 18, 2010 10:57 am
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

oops another file (for the custom nodes) will need to be installed. It will be embedded in the map in the next version. Info and link added to first post, Wormbo's Onslaught Specials is the file.
by Sanch3z
Sun Oct 17, 2010 8:07 pm
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

download available in first post :ssmile:
by Sanch3z
Fri Oct 08, 2010 12:32 am
Forum: Map Discussion UT2004
Topic: no vehicle Onslaught maps?
Replies: 9
Views: 7591

Re: no vehicle Onslaught maps?

my idea is very different than beer battle. Beer battle there is only a couple main corridors to get around the map. I would make multiple different paths to take to get from node to node. Beer Battle is very much of a choke point map because of the few corridors to take. My idea is more like an ONS...
by Sanch3z
Thu Oct 07, 2010 11:37 pm
Forum: Map Discussion UT2004
Topic: no vehicle Onslaught maps?
Replies: 9
Views: 7591

no vehicle Onslaught maps?

just curious what some opinions were about having an ONS map or two without vehicles? No, I'm not trying to reinvent or take anything away from ONS as it is but a little variation would be cool. I do believe ONS could stand on its own without vehicles as a great gametype. I envision maps to be somew...
by Sanch3z
Tue Sep 21, 2010 3:22 pm
Forum: Map Discussion UT2004
Topic: ONS-Downtown (UT3 port)
Replies: 16
Views: 13128

Re: ONS-Downtown (UT3 port)

slideshow with 24 different shots of ONS Downtown added to first post :bigsmurf: