Search found 3 matches
- Sun Mar 28, 2010 1:38 pm
- Forum: UT2004 Technical
- Topic: MoverWeaponBase Help!
- Replies: 5
- Views: 5228
Re: MoverWeaponBase Help!
actually i found a way to ghetto rig a moving weapon base. at least it works with the dec_2 ship of the Epic_November2 static mesh. you place the weapon base inside the mover. and it seems to say with it. but the spiral emitter doesn't show anymore. but it seems to do the job i needed. thanks for lo...
- Sun Mar 28, 2010 12:25 pm
- Forum: UT2004 Technical
- Topic: MoverWeaponBase Help!
- Replies: 5
- Views: 5228
Re: MoverWeaponBase Help!
Its ok. if need be i can just alter the boats movement so it only goes up and down. then find a weaponbase static make it a mover, then add a real hidden weaponbase. so people will only see the one moving up and down with the boat
- Sat Mar 27, 2010 8:16 pm
- Forum: UT2004 Technical
- Topic: MoverWeaponBase Help!
- Replies: 5
- Views: 5228
MoverWeaponBase Help!
Ok first off if someone brought this up already I'm sorry i didn't see it. For my map i want to make a weapon base that can stay with a mover that i made, and the only why i can see it doing this was making a moverweaponbase. I tried to combine the two scripts of a mover and xpickupbase. and with tr...