Search found 6 matches
- Sat May 12, 2007 4:38 pm
- Forum: INV: Monster Mash
- Topic: Shield Master Build
- Replies: 10
- Views: 9042
- Fri Apr 27, 2007 4:43 pm
- Forum: INV: Monster Mash
- Topic: Monsters Timing Out
- Replies: 6
- Views: 4932
I think the self adjusting monsters to the player alive is whats makes these monsters godly. I was on the server last night (so was bandido)when RM was the only one left. Usually Lucis are killed pretty quickly if it is continuously fired upon. But Since RM was the only one alive the luci was a leve...
- Mon Apr 23, 2007 3:44 pm
- Forum: INV: Monster Mash
- Topic: mod changes committee
- Replies: 27
- Views: 17425
- Thu Apr 19, 2007 8:04 pm
- Forum: INV: Monster Mash
- Topic: rpg skill idea
- Replies: 22
- Views: 14876
- Thu Apr 19, 2007 7:54 pm
- Forum: INV: Monster Mash
- Topic: rpg skill idea
- Replies: 22
- Views: 14876
- Thu Apr 05, 2007 2:19 am
- Forum: INV: Monster Mash
- Topic: Comments on New Monsters, Class Imbalances
- Replies: 8
- Views: 6603
It would have made more sense if WM got 1 artifact like the other classes have. Magic weapon maker should have been a WM artifact. :idea: Cause having globe, triple damage and making vorpals, inf guns, energy, ect. at will is kinda much. Especially since most maps on server are adren friendly maps. ...