Search found 11 matches
- Tue May 29, 2007 3:38 pm
- Forum: INV: Monster Mash
- Topic: Got Any Ideas!
- Replies: 11
- Views: 9185
- Sun May 27, 2007 1:23 pm
- Forum: INV: Monster Mash
- Topic: Shield Master Build
- Replies: 10
- Views: 9042
- Tue May 22, 2007 1:22 pm
- Forum: INV: Monster Mash
- Topic: Got Any Ideas!
- Replies: 11
- Views: 9185
I had an idea for an invasion map that I thought would be pretty cool, but I was never able to get it to work. I tried to make a map where you and the monsters would just fall forever, but I ran into lots of problems. Monsters don't do anything until they've touched solid ground once. I guess making...
- Tue May 22, 2007 1:13 pm
- Forum: INV: Monster Mash
- Topic: Shield Master Build
- Replies: 10
- Views: 9042
For razorflies, you have to jump above them and point the sg down. A fun thing to do when killing titans is to jump on top of them. If there's a big group of them, you'll get yourself killed, but it's worth it. And why not use an adren master for shield master? High adrenaline, triple, globe, and a ...
- Tue May 01, 2007 2:51 pm
- Forum: INV: Monster Mash
- Topic: Monsters Timing Out
- Replies: 6
- Views: 4935
- Mon Apr 30, 2007 5:47 pm
- Forum: INV: Monster Mash
- Topic: mod changes committee
- Replies: 27
- Views: 17428
I've seen the queen problem before, but I don't remember how it was fixed. I think it had something to do with giant gasbags. Also, if you're worried about the low level players having trouble with the high levels on, changing the monster adjustment factor might be something to think about if you do...
- Wed Apr 25, 2007 12:28 pm
- Forum: INV: Monster Mash
- Topic: rpg skill idea
- Replies: 22
- Views: 14878
- Tue Apr 24, 2007 1:47 pm
- Forum: INV: Monster Mash
- Topic: rpg skill idea
- Replies: 22
- Views: 14878
There shouldn't be any complaints as long as you don't take things away from some classes to balance things out. Just add some skills and functionality to the weaker classes. If you need someone to make a new skill or something, I might be able to help once summer rolls around. I've only done a few ...
- Fri Apr 20, 2007 9:09 am
- Forum: INV: Monster Mash
- Topic: rpg skill idea
- Replies: 22
- Views: 14878
The artifacts only make the AM incredibly strong if he has the adrenaline to constantly use them. That only happens if the AM is either a really high level, or if the map has lots of adrenaline. That sounds like an issue with the maps, not a problem with the class. Advanced damage bonus should be hi...
- Thu Apr 19, 2007 11:39 am
- Forum: INV: Monster Mash
- Topic: Weapon master questeeeonnnn
- Replies: 12
- Views: 10057
I haven't played RPG with the class system for very long, but I'm pretty sure I know what a weapon master needs since everyone was a weapon master before classes. Don't worry about the fact that you have denial 2. Unless they've changed it, you can still use it to your advantage. If you have denial ...