Thanks Thanks Thanks to everyone who deserves it.
A huge thank you to Toxic for believing in me and for his friendship, even with all my quirks and outbursts :happy6:
A large thank you to all my other DW brothers and sisters, esp. those who work with me to make me a better me.
A huge hats off to Wraith, Danimal, and Karma for pitching in through truly selfless acts of kindness! Words really are not enough to explain to love you have shown.
Here's to DW! :occasion5:
A New Beginning
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- 1337 Haxor
- Posts: 203
- Joined: Wed Jul 25, 2007 11:00 pm
Thanks to everyone who donates and maintains the community. So far I've enjoyed the company of just about everyone and find myself wishing that I could be a part of your clan. The collegial, adult camaraderie you have is very special and I hope that this community is able to weather the failure of UT3 and what may very well be the end of the UT franchise as we have known it.
I think that UT3 might be the end of the UT franchise because it represents a sea change in Epic's game design philosophy. This isn't a case where Epic had good intentions and got the chemistry of the game play wrong. Rather, in this case Epic botched non-game play features whose need and importance are very obvious in spite of their having gotten them right in the past. UT3's server browser and user interface are so blatantly featureless and almost non-functional that it's almost offensive and I can understand why many people regard the game as a laughable joke. Perhaps it's excellent by console standards, but it's god-awful by PC standards.
I think that the warfare game is excellent and that it should be one of the top games right now. However, even though it's the most popular UT3 game type, it still isn't drawing in even medium-sized crowds of players. Perhaps 300 people play it online during prime time and maybe 50 in the middle of the night.
To those of you who enjoy playing UT 2004 and even UT99--enjoy the games and the company of the people who play them now because when the activity on theses games is gone--they're (these games are) gone. It's possible that we might never see another online mutliplayer FPS game like UT99 or even UT 2004 in our lifetimes.
I think that UT3 might be the end of the UT franchise because it represents a sea change in Epic's game design philosophy. This isn't a case where Epic had good intentions and got the chemistry of the game play wrong. Rather, in this case Epic botched non-game play features whose need and importance are very obvious in spite of their having gotten them right in the past. UT3's server browser and user interface are so blatantly featureless and almost non-functional that it's almost offensive and I can understand why many people regard the game as a laughable joke. Perhaps it's excellent by console standards, but it's god-awful by PC standards.
I think that the warfare game is excellent and that it should be one of the top games right now. However, even though it's the most popular UT3 game type, it still isn't drawing in even medium-sized crowds of players. Perhaps 300 people play it online during prime time and maybe 50 in the middle of the night.
To those of you who enjoy playing UT 2004 and even UT99--enjoy the games and the company of the people who play them now because when the activity on theses games is gone--they're (these games are) gone. It's possible that we might never see another online mutliplayer FPS game like UT99 or even UT 2004 in our lifetimes.