Nizelt wrote:
and ghost is really fast. I think its too fast since its pretty hard to notice if you ghost. you get hit by a rock in the back pop up on a different place and just go on nothing to see. until I saw my own ultima.
I think the speed at which you now Ghost is too fast as well. With the old Ghost, you had time to plan your next move before you landed, whether that be to whip out your trans and teleport back to safety, or take out your gun and get stuck back in. With the old Ghost, you also could see what got you as you teleported away which was always good for a bit of revenge killing! Now, as Nizelt says, you're fighting one second, then the next you're in a totally random place! On a map like DM-QuiltedEdifice, in the time it takes you to work out what has happened and where you are, you're Raptor food. Players with level 1 Ghost are going to find this new modification tough and those who buy ghost for the first time won't see the benefits that the old Ghost had. I personally don't think it needed to be changed, it was perfect the way it was.
Terra wrote:
Im baffled, truly. :scratch:
why would anyone use all their adren to do wat a maxd ressuply gun can do twice as fast?
WM and AM hav resupply, and with ammo bonus i simply hav no use for this artifact and wheres the incentive given the fact that ppl dont even care that your putting urself out to help them - its annoying.
Have to agree here too. A maxed resupply gun is the quickest and easiest way to replenish a team mate, plus with all the ammo omni cannisters and weapon ammo dropped around the place I can't really see a need for an artifact that does the same job.
The Cry of Repulsion charm and the Hunters modifier both work well and are great fun to use but I haven't had chance to use the remote maxing yet. I can see this being a great artifact to possess as an AM as I won't have to throw away multiple types of weapons to max someone's gun for them, and the danger of weapon losses disappears. I had this the other day on DM-NuclearExtermination. Threw my mines to someone so i could max theirs, tossed them back and then found out they didn't pick mine up! Easy mistake but still annoying :angryfire:
It's good to see new ideas for weapons and characters being tested on the server as it shows the progressive nature of the game and the DW community as a whole and having an open based forum allows people to express their views on the issues they experience in game.
