ONS-Aridoom-Rocketcar
No. Thats the thing. I just looked at the "Rocket Cars" and the skins are the same as my scorpius. The Rocket cars themselves are Scorpius Diablos with the name changed and the rockets converted to levi rockets. If its someone here who did it I dont mind at all. But I really would like to know where it came from.DW_Wraith wrote:I thought you did this Gorzak....
:toothy8:
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- Site Admin
- Posts: 1060
- Joined: Tue Dec 27, 2005 12:00 am
The author's nickname is Nathan5555. I'm not sure if he's registered here.
If you'd like to talk to him, I can try to get a word to him. I'd rather not give out his email address right off.
Rich (TW)
If you'd like to talk to him, I can try to get a word to him. I'd rather not give out his email address right off.
Rich (TW)
If you catch him get him to sign up. We can always use another mapper about the place. I think the 4 wheel steering of a vehicle that fast was a mistake though. And Aridoom is a bit too small for fast scorps. But if those things where a little more handlable they would be perfect for tempura.
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- Site Admin
- Posts: 1060
- Joined: Tue Dec 27, 2005 12:00 am
I dropped him an email and gave him a link to this thread.
Rich (TW)
Rich (TW)
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- 1337 Haxor
- Posts: 207
- Joined: Fri Feb 17, 2006 12:00 am
Honestly I love what the Rocket Cars add to the map. They're great turtle-breakers, and Aridoom is far too defensive normally. You just can't break that many tanks and turrets holed up on the node without SOMETHING (and you're not likely to pull something to grab that redeemer out from under their noses unless you're good and they aren't). Rocket Cars definitely offer something, and if they were removed I'd consider adding in target painters between the bases and the first nodes.