Oh you meant they're pulling you while you're not in sight. I only see that when I trans back and the seeker didn't lose its grip on me yet. Same thing happens when a seeker sees you through the doorway, then it shoots its beam while moving out of sight. The "End point" did make its way through the door so it will still snatch you even if you don't see the seeker.Dynadin wrote:I'm seeing this happen more and more. Seekers beams come through the walls and pull you through...
Some monsters in the server NEED removing or fixing.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
-
- 1337 Haxor
- Posts: 321
- Joined: Wed Jul 09, 2008 11:00 pm
Seekers don't fight fair. If you remain tethered to them through walls for a short bit, that's annoying but not a real problem.
What I consider to be a real glitch is like earlier today when I was globing on Akbal with energy flak, and somehow I managed to kill MrE, and immediately after that, I died without ghosting! :sdoh: How is that even possible? My screen went black as if I'd turned off the monitor. I couldn't even tell if or where I might've blown through the map. It was several waves before the seekers. Maybe a titan rock glitched me?
A similar death occurred a couple weeks ago when I got a Luci kill on Bud (which fully recharged my adren) but even though I was globing, I died (again without ghosting) during Luci's death animation.
What I consider to be a real glitch is like earlier today when I was globing on Akbal with energy flak, and somehow I managed to kill MrE, and immediately after that, I died without ghosting! :sdoh: How is that even possible? My screen went black as if I'd turned off the monitor. I couldn't even tell if or where I might've blown through the map. It was several waves before the seekers. Maybe a titan rock glitched me?
A similar death occurred a couple weeks ago when I got a Luci kill on Bud (which fully recharged my adren) but even though I was globing, I died (again without ghosting) during Luci's death animation.
happened on my wm tooSeven_of_69 wrote:Seekers don't fight fair. If you remain tethered to them through walls for a short bit, that's annoying but not a real problem.
What I consider to be a real glitch is like earlier today when I was globing on Akbal with energy flak, and somehow I managed to kill MrE, and immediately after that, I died without ghosting! :sdoh: How is that even possible? My screen went black as if I'd turned off the monitor. I couldn't even tell if or where I might've blown through the map. It was several waves before the seekers. Maybe a titan rock glitched me?
A similar death occurred a couple weeks ago when I got a Luci kill on Bud (which fully recharged my adren) but even though I was globing, I died (again without ghosting) during Luci's death animation.
Seven, had a similar thing - maybe lag but I'm not quite sure.
I die, ghost, finish ghosting then... glitch to a position somewhere no where near my end point - I'm sure this could be put down to lag, but I watch myself ghost off. This happened on the new underworld map a couple of times, main one was very easy to spot cos it was on Luci round O.o quite likely lag but I just jumped to a different player start XD
I die, ghost, finish ghosting then... glitch to a position somewhere no where near my end point - I'm sure this could be put down to lag, but I watch myself ghost off. This happened on the new underworld map a couple of times, main one was very easy to spot cos it was on Luci round O.o quite likely lag but I just jumped to a different player start XD
I was the only other man alive when that happened to you two Seven 0.o I'm pretty sure if I had died after you had we would all three of us been asking WTF happened... I think it was probably lag or something, but you had globe and MrE had max DR (Medic) so neither of you could have easily died from any fall Akbal can throw at you. S**t happens.

Sounds awfully familiar with a problem that was mentioned awhile ago.Seven_of_69 wrote:What I consider to be a real glitch is like earlier today when I was globing on Akbal with energy flak, and somehow I managed to kill MrE, and immediately after that, I died without ghosting! :sdoh: How is that even possible? My screen went black as if I'd turned off the monitor. I couldn't even tell if or where I might've blown through the map. It was several waves before the seekers. Maybe a titan rock glitched me?
"What the hell just happened...? Hacks?" Thread
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
-
- 1337 Haxor
- Posts: 321
- Joined: Wed Jul 09, 2008 11:00 pm
It's similar but not exactly the same. The server didn't crash. My client didn't crash. My screen went black after the no-ghost death but mouse clicking cycled my view through whoever was still alive. And next wave I respawned with all my AM's weapons.
Also are any of Tony's Monsters going to remain? The Blood Queens are cool though I won't miss the mine queens and especially not the rainbow queens.
Also are any of Tony's Monsters going to remain? The Blood Queens are cool though I won't miss the mine queens and especially not the rainbow queens.
Which ones are Tony's Monsters?DW_FrankyTheFly wrote:You know what realy freaks me out! The incredible amount of lag right after wave 13. This make wave 14, 15 and 16 almost unplayable. I Blame the damn PB&J Titans! Can't wait till they are gone, same for all Tony's Monsters.
Heres the list of mosnter I think need nerfing
Mech Queens: They spam way too much spider mines which do too much damage and can teleport with an extremely powerful melee attack? That spells uber OP.
Rocket Launching Queens: They spam too much rockets and they track on to you. Maybe remove the tracking and decrease the projectile speed?
Goro: Too fast and too much damage.Prehaps give them a slow acceleation and can't turn while charging?
Seekers: Tractor beam pulls you into the wall like how renegade masta said, projectile does way to much damage, and travels way too fast. They're almost as spammy as mech queens.
Green, Stegosaurus Titans that throw spider mines: Spider mines do too much damage. The speed and spash damage of the rocks is already enough. Remove the spider mines?
Raptor: Too much damage and too much hp.
I like cookies...
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- 1337 Haxor
- Posts: 275
- Joined: Sun Apr 20, 2008 11:00 pm
Glad to see everyone has got over the lets nerf the shit outa the server so that everything is so easy we could play with our feet and blind folded idea...............No wonder so many of the old regulars barely play monsters anymore....
:banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:
:queen:
:banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:
:queen:
There are multiple reasons why regulars leave; can't put the blame because they got tired of hearing feedback from others.RocketQueen wrote:Glad to see everyone has got over the lets nerf the ____ outa the server so that everything is so easy we could play with our feet and blind folded idea...............No wonder so many of the old regulars barely play monsters anymore....
I do agree on some of his points though.
Mech Queens: yes
I don't know what the Rocket Queens are.
Goros: yes
Seekers,: no (I think they could be stronger personally :P)
Green Titans: na, they're fine
Raptors: of course
But Rocket, you do have a point about MM being too easy, but it's not about the monsters being easy. It's the players ;)
As a consequence of the player's skill and RPG abilities, the monsters became as strong as they are today.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}