- OK after all morning trying out different node setups , best thing I can think of is this right here - let me know what you think ..remember is Dreamus .-- There will be 2 more nodes .
I'd like to have 1 scorpion on the new nodes , and as you can see I moved the scorp from 7 and 8 to : what was in old dreamus the manta nodes : People will be more scatered around the map so I think we need transport specially on those far corner nodes, However I got the feeling that it's just too many scorpions if you think so , we can remove the ones at node 1 and node 3 ==?== but I really wanna keep the ones at the far nodes . All other vehicles stay the same .
- Let me know if this is nice , specially input needed in vehicles and the node link setup .. So I can change anything ASP and release this baby once again - Weapons stay the same ,no other big changes to anounce - but the idea of a couple of jumpads at some evily thought points around bases
alpha, I like what has been done to the map. It now has strategy and teamwork involved in trying to bring down the nodes...I mean that is what ONS is not just spam killing right :clown: . Just wanted to put my bits in about the look concept you have come up with.
No shame, no dishonor, will run away to fight another day!
ACY
Well yeah Acy , Im looking for it to have a little variety , been such a small mas as it is doint the best I can think of for it to be playable , with more options and of course still a fun one .. I played it already with all the changes and godlike bots , damn I got really into it , 1 round went to OT and the next one my bots and I kiked their butts in 2 minutes .- I hope dreamus lovers 'll like the small details and changes on it :) ..
- This map was killed some time ago , because all the spam and fun were bloodily ripped out of it by me.. Instead, the original map lies on SV-ONS server with some minor changes and fixed bugs , requested by Toxic_Waste -