wraith: toon vehicles question

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monsTo
1337 Haxor
Posts: 169
Joined: Tue Jan 02, 2007 12:00 am

you said on vent on saturday, but i didn't quite get it . . . so . . .

if you wouldn't mind, could you go over it again here plz?
DW_Wraith
DW Clan Member
Posts: 846
Joined: Sun Jan 08, 2006 12:00 am

You need the ONSToonVehicles.u file and the VSOverride.u file in your system folder. From there, you can add the vehicles to a map by loading those two actor packages, highlighting each one once their loaded, and placing them anywhere on the map. From there, just look at the vehicles under the ons vehicles part (I believe) and highllight the new ones and drop them in. Almost forgot, for the toon vehicles, you need 4 files added to your ut folder. Grab them from your cache, (all have the word toon as part of their filename. ToonVehicles.ukx, ToonVehiclesDead.usx, TWMushroomForestSM.usx, ToonVehicleTx.utx. I think this should get you going.

DW>Wraith
monsTo
1337 Haxor
Posts: 169
Joined: Tue Jan 02, 2007 12:00 am

so if i just wanted to ad vehicles to a map, put VSOverride into mylevel then right?
DW_Hornet
DW Clan Member
Posts: 1125
Joined: Mon Mar 13, 2006 12:00 am

monsTo wrote:so if i just wanted to ad vehicles to a map, put VSOverride into mylevel then right?
Yes mr.president sir.
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