Hehe, I also thought of this one but didn't post it. I assume the weapon should only have a chance to affect the monster it hits.MMA_T1meSh1fter wrote:Gravity disrupting *weapon* (probably too strong to use in invasion)
Gives the weapon a chance to disrupt gravity on impact which causes flying monsters to drop down on the floor
AFAIK knockback and null don't drop flying monsters from the air. I understood this new gun would cause them to temporarily lose their ability to fly.
Other guns:
__________ of Defense - if you're hit while using this weapon, some or all damage reduces adrenaline instead of health. Probably good for WM but not AM.
__________ of Seeker - gives a chance of picking up a monster and flinging it around as per seekers. Any monster that you pick up can be used to bash around and damage other monsters. :iconbiggrin: