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Re: The Sliths On Luci
Posted: Wed Feb 04, 2009 9:18 pm
by Seven_of_69
Maybe the poison sliths could be replaced with volcanic sliths. :faroah:
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 5:46 am
by Jon!
omg does no-one else think they're annoying? I can easily survive them is I try but it's inconvenient. Being rlly low level is hard, espescially beause I am upgrading my db AND dr and trying to get 150 adren. I'm not saying luci should be easy, but on Minideck-17 on server 1 a few days ago, my bf, Jamester96, and a couple other under 30s got blasted and never even took a shot at luci!
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 7:12 am
by InflatableHero
Seven_of_69 wrote:Maybe the poison sliths could be replaced with volcanic sliths. :faroah:
lol :thumbleft:
besides.. Jon, at level 30 the same thing happened to me but you get your levels through the other waves and eventually after a few maps you can get to survive wave 16. I agree that they can be sometimes annoying but it's still not as hard as it could be.. like what Seven suggested lol
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 9:49 am
by DW_Ant
Lets make wave 16 impossible for the fun of it!
- Double the amount of lucis
- Double their health & dr
- Half the time the time available
- Add seekers, green raptors, Volcano sliths, & titans at wave 16
- & ... luci is immune to energy weapons & link fire
For those that beat this challenge in Cheapshot's Cavern....uhhh...players participating should gain everlasting internal pride! :cheers: [/color]
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 11:11 am
by Jon!
btw hero i am lvl 62
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 1:18 pm
by Tazcrosblade_
i think its the poison sliths because poison can hit through a globe... make it harder for tankers or something like that
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 2:20 pm
by InflatableHero
Tazcrosblade_ wrote:i think its the poison sliths because poison can hit through a globe... make it harder for tankers or something like that
If a Weapons Master is tanking then vamp heals the poison, If an Adren Master is tanking they can just use booster.. certain energy weapons can keep globe/triple/booster going and if you have to you can toggle triple on and off to keep the adren running.
Jons Return wrote:btw hero i am lvl 62
I guess it depends on your class and what your spending your points on.. I put my stats in weird things and wasn't able to survive a lot of things until I was around level 90 lol
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 2:23 pm
by DW_ImAnArmyMan
The point of invation is that you have wave after wave of enemy that you need to eliminate, and with every wave it becomes harder and more enemies. So that would mean that Wave 16 should be the hardest of all of the waves. But we have a progression up to wave 15 and then the hardness level drops when it reaches wave 16. It is rare but still happens that on wave 13, 14 ,or 15 that no one is out, but it is more common to find less people out on wave 16. Wave 16 currently is a wave were people sit around and gain free xp and the meaning of free xp is gaining xp without much work. I find it that i would prefer other waves for gainging more xp then on wave 16. I say bring on the volcanic sliths and seekers maybe throw in a mini boss as well.
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 3:04 pm
by DW_Damaged
Seekers and Raptors :cheers: OH MY!!!!!!
Re: The Sliths On Luci
Posted: Thu Feb 05, 2009 3:10 pm
by DW_WailofSuicide
DW_ImAnArmyMan wrote:The point of invation is that you have wave after wave of enemy that you need to eliminate, and with every wave it becomes harder and more enemies. So that would mean that Wave 16 should be the hardest of all of the waves. But we have a progression up to wave 15 and then the hardness level drops when it reaches wave 16. It is rare but still happens that on wave 13, 14 ,or 15 that no one is out, but it is more common to find less people out on wave 16. Wave 16 currently is a wave were people sit around and gain free xp and the meaning of free xp is gaining xp without much work. I find it that i would prefer other waves for gainging more xp then on wave 16. I say bring on the volcanic sliths and seekers maybe throw in a mini boss as well.
Agreed...
Depending on my mood and other things that crop up, I may end up looking at Luci "soon" to make him a bit more dynamic. I have a lot of nasty ideas on what I want to do with him. I mean, uh, he's the devil, you'd think he'd be a bit more intimidating.