It's a bit hard to see what's going on with unlit mode screenshots. No fault at your end, it's just that the map isn't made far enough to understand what's going on since we don't have any perspective view.
Also if you're afraid of asking a question that may exploit a secret or something, there's always vent. I don't recall seeing you there in a long time.
DM-SC-Anniversary-HB-SE
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
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- DW Clan Member
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- Xfire: apokalypse86
- Location: Leonberg, Germany
- Contact:
Sorry Ant, i exaggerated a little. :sbigsmile:
I try to build it faster. In this picture there are no windows and doors.
The rooms are coming later, because some of the members did not take part on the map special.
Only 8 members have sent to me their room overview. This means i must build for every member,
who didn´t sent his overview of the room.
I try to be on vent, but my laptop is always occupied. :scool:
Best greetings
Apo :sbigsmile:
I try to build it faster. In this picture there are no windows and doors.
The rooms are coming later, because some of the members did not take part on the map special.
Only 8 members have sent to me their room overview. This means i must build for every member,
who didn´t sent his overview of the room.
I try to be on vent, but my laptop is always occupied. :scool:
Best greetings
Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
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Anti portals are good for hiding static meshes. But are they good for indoor maps? If they are good, the map will be playable for invasion.
I have another problem is the map size 7000 x 7000 x 700 ok, or should i reduce size a bit?
Thanks for support Ant :thumbright: .
Apo :sbigsmile:
Ant, I want to come to vent but my english is average :ssweating: .
I have another problem is the map size 7000 x 7000 x 700 ok, or should i reduce size a bit?
Thanks for support Ant :thumbright: .
Apo :sbigsmile:
Ant, I want to come to vent but my english is average :ssweating: .
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Anti Portals are good in indoor maps if something is still rendering when it's not suppose to. You can test it yourself when you play in Instant action. Go to the game console and type rmode 1 to play in wireframe. If you see any static meshes rendering even though players can't see them, an antiportal or cull distance will do the job. But don't place too many antiportals to conceal only a few meshes.Apok@lypse wrote:Anti portals are good for hiding static meshes. But are they good for indoor maps? If they are good, the map will be playable for invasion.
I have another problem is the map size 7000 x 7000 x 700 ok, or should i reduce size a bit?
To go back in regular mode, type in rmode 5. rmode 6 for unlit.
Your English is fine to me. I understand that we have different backgrounds, but the important thing is communication. By the way, maybe you could teach me a bit of German :)Apok@lypse wrote:Ant, I want to come to vent but my english is average :ssweating: .
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
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- DW Clan Member
- Posts: 356
- Joined: Wed Apr 22, 2009 5:09 am
- Xfire: apokalypse86
- Location: Leonberg, Germany
- Contact:
Ok :thumbright: ,
it´s time to build the member rooms for the map. I have some good and some evil stuff :sbigsmile: . But don´t be afraid
.
To build the room will take a bit longer, because i must build some static meshes from an external program.
Apo :sbigsmile:
Maybe i come to vent saturday night. :scool:
it´s time to build the member rooms for the map. I have some good and some evil stuff :sbigsmile: . But don´t be afraid

To build the room will take a bit longer, because i must build some static meshes from an external program.
Apo :sbigsmile:
Maybe i come to vent saturday night. :scool:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
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The map will take a bit longer, but here´s a first overview look of the map :swink: .

There will be 16 rooms in the mansion (floor á 8 rooms, a entrance with garden (not in picture), and some specials :sbigsmile: .
The map is an indoor map, but is indoor better than outdoor map?
Happy Halloween wishes
Apo :sbigsmile:

There will be 16 rooms in the mansion (floor á 8 rooms, a entrance with garden (not in picture), and some specials :sbigsmile: .
The map is an indoor map, but is indoor better than outdoor map?
Happy Halloween wishes
Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
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Can't wait to see what's in my room!!! You add that japenese schoolgirl with the lolipop right?
I got the reflex of the fly, now catch me if you can!
Creating a custom made human character is no easy task. People could spend months on creating their first professional character model.DW_FrankyTheFly wrote:Can't wait to see what's in my room!!! You add that japenese schoolgirl with the lolipop right?
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.
FFE466
_________________________
{F}{AH}{CivFR}{XC}{U}{DF}{CJ}{SD}
-
- DW Clan Member
- Posts: 356
- Joined: Wed Apr 22, 2009 5:09 am
- Xfire: apokalypse86
- Location: Leonberg, Germany
- Contact:
jYou must select a room number Franky or if you want, i will select it for you (you want it near Honighabasi's room?).
I have an idea, how to make a japanese girl. I will change the texture from a girl bot xD. It should work.
Apo :D
I have an idea, how to make a japanese girl. I will change the texture from a girl bot xD. It should work.
Apo :D
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
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- DW Clan Member
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Good news :ssmile: ,
i have already 4 rooms ready, means 35% of map is ready :banana: .
I want to make a japanese schoolgirl that is sitting on the bed, but how?
Way 1)Should i model a own one in blender, but this will take much time :ssweating: .
Way 2)Should i use a ut player skin mesh and change the texture? I can´t find the ut player meshes.
I´m a bit confused :sspeechless: , need a bit help :sgiggle: .
Apo :sbigsmile:
i have already 4 rooms ready, means 35% of map is ready :banana: .
I want to make a japanese schoolgirl that is sitting on the bed, but how?
Way 1)Should i model a own one in blender, but this will take much time :ssweating: .
Way 2)Should i use a ut player skin mesh and change the texture? I can´t find the ut player meshes.
I´m a bit confused :sspeechless: , need a bit help :sgiggle: .
Apo :sbigsmile:
Energy-Plant -> Elimination-Chamber -> Crossfire-Xtreme -> Anniversary
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive
Nano-Technics -> Choco-Wars -> Dragon-Tower ->(Next Map Fall 2016) Survive