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Re: ONS- Downtown XL 2012 beta2 [download available]
Posted: Wed Aug 08, 2012 10:12 pm
by Sanch3z2012
did some work on the chicken brothers area.
* there is a hill in the road and everything in that area is raised to match the hill.
* added a passageway for on foot players to take underneath (yellow arrow).
* catwalk can be accessed from top of new hill in road. (yellow arrow)
* added door to front of chicken brothers building and may add passageway to get to map dead center middle area.

Re: ONS- Downtown XL 2012 beta2 [download available]
Posted: Thu Aug 09, 2012 12:12 am
by DW_WailofSuicide
Interesting stuff, I'll have to try that out. That hill is a bit more extreme than I was suggesting but it'll definitely block LOS/Spamming, heh.
Re: ONS- Downtown XL 2012 beta2 [download available]
Posted: Thu Aug 09, 2012 5:33 pm
by Sanch3z2012
the hill was an idea I had when I first started trying to figure out how to connect the 2 maps :scool:
Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Thu Aug 16, 2012 10:44 am
by Sanch3z2012
beta 3 download and info available in first post. I adjusted everything Wail Of Suicide mentioned.
Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Sun Aug 26, 2012 12:57 pm
by Sanch3z2012
should I continue work on this map? Not really sure what else should be done to it.
Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Sun Aug 26, 2012 9:37 pm
by DW_KarmaKat
Sanch3z2012 wrote:should I continue work on this map? Not really sure what else should be done to it.
I'm going to see if I can wrangle up a few bodies this coming week to go try it out on our test server. Looking good to me so far!
KKat

Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Sun Aug 26, 2012 10:37 pm
by Habulin
Karma, might I join the test :D?
LP Habulin
Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Tue Aug 28, 2012 7:35 pm
by Sanch3z2012
Thanks Karma, if there are any changes the testers think would improve gameplay I am all ears :)
Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Tue Aug 28, 2012 8:41 pm
by DW_WailofSuicide
Cool. I keep meaning to get around to looking at the updated version of this one but I keep forgetting. I'll be there.
Re: ONS- Downtown XL 2012 beta3 [download available]
Posted: Sat Sep 01, 2012 7:46 pm
by DW_WailofSuicide
We took a look at this map last night, I was really pleased with the gameplay of this map. The hills definitely improve those sides IMO, and the lower side passages add another route for footsoldiers to possibly come around and outflank vehicles camping up there.
There are a couple of small issues we encountered during testing:
1. The radar map is offcenter and a bit small, and also needs a background. You probably already know this but just wanted to mention it.
2. One time during testing, at node 8, Karma encountered a Paladin that was facing the wrong way in its garage. I'm not sure exactly what happened there, but you may want to double check those vehicle spawns.
3. I also noticed a few occasions where bots decided to try driving Scorpions through those doors under the hill roads, this happened to cause some roadblocks where bots would cluster up. Not a huge issue, since it's only bots.
Overally I really liked this map. Changes are well executed and polished. Didn't notice any frame slowdowns on my computer at all. I think if you add the radar map and double check those vehicle factories are facing the right way for both teams then it's ready for release.