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Re: ME pets
Posted: Tue Aug 21, 2012 4:27 am
by Taries
I will have more chance get Coilbag then you Seeker :D. Btw. isnt Gasbag skaarj o.O
Re: ME pets
Posted: Tue Aug 21, 2012 4:42 am
by Azmodan
Nah, Gasbags aren't skaarj.
Skaarj are:
- all form of Skaarj
- queen
- warlord
- not so sure about pupea, some say its the lowest form of Skaarj evolution, I think its an alien spider :P
Skarj related are the slave races that they conquered
- Brutes
- Krall
I have only seen slith in the nali temples so I don't think they actually are Skaarj related, but they fit in^^
Re: ME pets
Posted: Tue Aug 21, 2012 5:23 am
by Taries
Sliths are cousins of skaarj wich was also in Terraniux to fight Mercenary :).
I am interested in what will evol skaarj scout i think it will get ice skaarj,skaarj lord or metal skaarj
Re: ME pets
Posted: Tue Aug 21, 2012 1:44 pm
by DW_WailofSuicide
The connection between Slith and Skaarj has been hinted at I think, but I don't think it's ever explicitly stated anywhere. They're sort of left to exist in a strange state between being native creatures of Na Pali and being mutant Skaarj.
Re: ME pets
Posted: Tue Aug 21, 2012 3:09 pm
by Taries
Re: ME pets
Posted: Tue Aug 21, 2012 5:01 pm
by Azmodan
the toxic suit helps against slith? and you are telling me that now? could have cheated far more effectively in the single player of Unreal^^
Re: ME pets
Posted: Tue Aug 21, 2012 6:14 pm
by Taries
Theres also writen gasbags were created by skaarjs :sbigsmile:
Re: ME pets
Posted: Wed Aug 22, 2012 1:10 pm
by Azmodan
"When in a fight, the Giant Gasbag will spawn up to 2 regular Gasbags for assistance. When one of these Gasbags dies, the Giant Gasbag will spawn another to take its place. Although these Gasbags are meant to help the Giant Gasbag, they will often fight each other when left alone (resulting in the Giant Gasbag killing the regular Gasbag)."
-beyondunreal-
look forward to your Giant Gasbag^^
And it says that they are probably native on Na Pali, like the Titans are. There is only a minor chance that they were created my Skaarj. (I mean who would take a lot of time to creat ... that? :sgiggle: )
Re: ME pets
Posted: Wed Aug 22, 2012 2:22 pm
by DW_WailofSuicide
I trust the people on UnrealSP.org more than I do whoever wrote the BeyondUnreal wiki pages.
Re: ME pets
Posted: Sun Aug 26, 2012 1:43 pm
by El_Salvador_503
I finally got the Behemoth, he still breaks and stand still, he doesnt follow me and he stays like that even if he is getting hit, I have to regroup him in front of the enemy so he reacts but takes like 3-5 so he detect the enemy, also sometimes if he detects an enemy he run after it to melee it, I think he suppos to start shooting since he has homing. It's HP is very low since he is big and slow so there is no way for him to dodge anything, oh and also when a PM pass in front of him and he is broke he just stays there waving his pistols...Is He getting fixed in this update coming?