Posted: Thu Nov 30, 2006 4:37 pm
- OK after all morning trying out different node setups , best thing I can think of is this right here - let me know what you think ..remember is Dreamus .--
There will be 2 more nodes .
I'd like to have 1 scorpion on the new nodes , and as you can see I moved the scorp from 7 and 8 to : what was in old dreamus the manta nodes : People will be more scatered around the map so I think we need transport specially on those far corner nodes, However I got the feeling that it's just too many scorpions if you think so , we can remove the ones at node 1 and node 3 ==?== but I really wanna keep the ones at the far nodes . All other vehicles stay the same .
- Let me know if this is nice , specially input needed in vehicles and the node link setup .. So I can change anything ASP and release this baby once again - Weapons stay the same ,no other big changes to anounce - but the idea of a couple of jumpads at some evily thought points around bases

I'd like to have 1 scorpion on the new nodes , and as you can see I moved the scorp from 7 and 8 to : what was in old dreamus the manta nodes : People will be more scatered around the map so I think we need transport specially on those far corner nodes, However I got the feeling that it's just too many scorpions if you think so , we can remove the ones at node 1 and node 3 ==?== but I really wanna keep the ones at the far nodes . All other vehicles stay the same .
- Let me know if this is nice , specially input needed in vehicles and the node link setup .. So I can change anything ASP and release this baby once again - Weapons stay the same ,no other big changes to anounce - but the idea of a couple of jumpads at some evily thought points around bases