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Re: Another problem with loaded weps

Posted: Sun Nov 16, 2008 11:30 am
by Terra
This happened first on the new map cubis then on bunker and a couple of times since,i hav lvl 2 ghost.
While im floating along in ghost form i see titans targeting me and watch as most of the rocks pass by and then one hits me and i just die it doesent pass thru, the fact i floated thru a wall both times may be coincidence i really dont know.
I was bored so i paid some actors to recreate this horrific scene in the hope i can shed some more light on this.....watch closely.Follow the arrows and it makes sense.
Titan -v- >>>>>>>>>>>>>>>> -v-Nrg Flak
:diabloanifire: :flak: >> :shaking2: :shaking2: >>-v-
-v-<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
:thin: :shaking: >> :stop: :angel4: :offtheair: > :angry7:
:minigun: :rock:
Team -^-

Re: Another problem with loaded weps

Posted: Sun Nov 16, 2008 3:26 pm
by Inspector
Parental guidance is suggested. :happy8:

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 10:23 am
by warhead2
Hi, I am guessing by reading other threads that this weapons bug will be fixed in an upcoming update? Any idea when?

I too get this all the time. I am WM with loaded weap lvl 5 on MM server 1. I roll an inf mp5 only to watch it disappear and change to something else. Not because i died or had many mp5's. Very frustrating to go to trouble to roll a weapon and then watch it go away!

Seems to happen when i switch weapons. For example: Had some kind of mp5, ran outta ammo, switched to mine layer, killed for a small while with that, then when i switched back to mp5, it was something different. Another example, using mp5, ran outta ammo, then deemer automatically switches in (glitchy?), then i fire deemer and switch back to mp5, the mp5 has changed magic types (yes i verify it's the only mp5 i got).

By the way this is my first post and THANKS FOR A GREAT SERVER. You people have put a lot of hard work into this and it shows. You got a very nice server and i'm having fun. Thanks for all your hard work.

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 10:44 am
by Scumsberg
I too experience this problem on Monster Mash Server 2 with level 5 loaded weapons. I often lose infinite mp5s AND linkguns because of it, always when I switch weapons. They're not multiple weapons either, they're literally transformed weapons. As someone else said, if you drop the weapon, the slot will be empty.

Hope this can be fixed soon. :)

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 1:08 pm
by JulianKingOfNothing
I found what causes this, and sent it to Karma and Wail, but they havn't responded yet.

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 1:09 pm
by warhead2
What is the cause? Is there anything we can do to avoid it happening until a fix is out?

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 3:00 pm
by JulianKingOfNothing
warhead2 wrote:What is the cause? Is there anything we can do to avoid it happening until a fix is out?
In other words u want to use it xD. Believe me, iff u don't know, then you can't use it.

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 4:25 pm
by DW_WailofSuicide
Well this issue is already fixed on the test server. Not sure when the live servers are going to be updated.

Re: Another problem with loaded weps

Posted: Wed Nov 11, 2009 5:41 pm
by Scumsberg
Awesome, thanks a lot. :cheers:

Re: Another problem with loaded weps

Posted: Thu Nov 12, 2009 10:12 am
by warhead2
this will be nice! i also read somewhere that weapon masters will get the Weapon Mastery ability soon? Is that correct? That would be nice! :srofl: