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Re: New IP for UT3 Invasion server

Posted: Thu Nov 12, 2009 11:56 am
by WarlordFaust
Everytime I die now I get idle kicked waiting for next wave. How do I keep it from kicking me?

Re: New IP for UT3 Invasion server

Posted: Thu Nov 12, 2009 5:44 pm
by DW_Bomzin
DW_Fry wrote:We installed in update that should fix the spinning U problem, let me know if that happens again.

You can now toss relics again.

That's the first I've heard of a weapon tossing problem. I know the keybinds in UT3 are kind of wacky... you might try the UTInput.ini I've posted at http://www.builderbrush.com/downloads/mm3/UTInput.ini (right-click/save) and see if that helps.

I've made some changes that should fix the idle kicker, I'll have to see what happens there.
Having the same weapon tossing issue myself now .

Re: New IP for UT3 Invasion server

Posted: Thu Nov 12, 2009 5:46 pm
by DW_Bomzin
WarlordFaust wrote:Everytime I die now I get idle kicked waiting for next wave. How do I keep it from kicking me?

Dont' Die :laughing6:

Re: New IP for UT3 Invasion server

Posted: Thu Nov 12, 2009 11:32 pm
by WarlordFaust
If it wasn't for the evil relic I would live forever.

Re: New IP for UT3 Invasion server

Posted: Sun Nov 29, 2009 6:47 am
by WarlordFaust
Why does it now require 500 mana to activate Fully Loaded for weapons master where it used to cost only 100 mana? Why is it that in the description for loaded magic states that I must be weapons master or medic master to buy but I can't buy it anyway?