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Re: ME pets

Posted: Sun Aug 26, 2012 3:34 pm
by DW_WailofSuicide
This kind of goes along with my own wish to have the Brutes sans charging behavior available. The charging behavior seems to be responsible for the Brutes acting dumb in ME, similar to how the additional behavior for Kralls makes them dumb as well.

Re: ME pets

Posted: Mon Sep 03, 2012 11:01 am
by Taries
yo finally reached max Gasbag :)
He seems to be very cool he got nice health 1574 or 1534 iam not sure :d interesting number i rather like 1600 :P.
However big boy seems to be cool his litle summons are a bit problematic, they are very useless they almost dont attack they need a lot more agressivness when i fight enemy GiantGasbag on any map his littles always defend him, those are just flying around and shots often only when get shots.
Another annoying thing is that when you use Amril it Lock-On them so they should very annoying when u fight seeker or something else they mess up your Amril and you hit only friendly pets. Also wouldnt be bad if they will have circles like a big one it can confuse ppl on some maps for example Rancid where is a lot of gasbags.

Re: ME pets

Posted: Mon Sep 03, 2012 3:38 pm
by DW_Ant
Taries wrote:yo finally reached max Gasbag :)
He seems to be very cool he got nice health 1574 or 1534 iam not sure :d interesting number i rather like 1600 :P.
However big boy seems to be cool his litle summons are a bit problematic, they are very useless they almost dont attack they need a lot more agressivness when i fight enemy GiantGasbag on any map his littles always defend him, those are just flying around and shots often only when get shots.
Another annoying thing is that when you use Amril it Lock-On them so they should very annoying when u fight seeker or something else they mess up your Amril and you hit only friendly pets. Also wouldnt be bad if they will have circles like a big one it can confuse ppl on some maps for example Rancid where is a lot of gasbags.

Thank you for the review Taries.

About the small summon gasbags, you are correct. Their task is to only protect the big Gasbag. Aggression for these monsters are significantly reduced. They remain neutral until the parent Gasbag has an enemy.

The no Halos are there to signify that they are not owned by a player, but they are owned by the Giant Gasbag instead. Maybe giving them a unique skin will ease the confusion.

Re: ME pets

Posted: Mon Sep 03, 2012 3:56 pm
by El_Salvador_503
Nice Tarles, any news about my Behemoth Ant?

Re: ME pets

Posted: Mon Sep 03, 2012 3:59 pm
by DW_Ant
El_Salvador_503 wrote:Nice Tarles, any news about my Behemoth Ant?
I reserved some time to monitor the Brute.

So far, I'm leaning towards Wail's observation. Perhaps making the Brute more like a mobile turret will make it better (move when no enemy is found. If enemy is in sight, stand your ground and shoot at it regardless of distance). The behemoth has guided projectiles after all.

Re: ME pets

Posted: Mon Sep 03, 2012 5:38 pm
by Taries
Not true ma gasbag today summoned 4 littles however he was attackated the littles didnt do anything just was in way of Giants shots. :(
Different skin would be interesting whatabout the Amril Lock-On on them? Can you disable it?

Re: ME pets

Posted: Fri Sep 07, 2012 6:45 am
by Taries
hi again got some new expirience with my fat pet ^^
Yesterday while playing Colosseum i discovered new bad things about littles :/.
It seems Giant have no limit for spawning littles wich is wrong when there was more then 10 summons their AI start mad. Some of them started to be aggressive when see me and one used punch on me and other 2 shoot fireball it not hurt but this is not good, people get confused and start kill the summons of Giant i think Giant should have limit of 5 littles not more it could avoid AI get em mad and not be that laggy.
Teammates also shouldnt be able to hurt my pets summons they are still like pets just pets of my pet :D.
I also find out Mines are aggressive on littles like Amril should be fixed too.

Re: ME pets

Posted: Fri Sep 07, 2012 11:52 am
by El_Salvador_503
Too many fixes for your gasbag, let Ant work on my Behemoth then on your gasbag :P

Re: ME pets

Posted: Fri Sep 07, 2012 4:37 pm
by DW_Ant
Taries wrote:hi again got some new expirience with my fat pet ^^
Yesterday while playing Colosseum i discovered new bad things about littles :/.
It seems Giant have no limit for spawning littles wich is wrong when there was more then 10 summons their AI start mad. Some of them started to be aggressive when see me and one used punch on me and other 2 shoot fireball it not hurt but this is not good, people get confused and start kill the summons of Giant i think Giant should have limit of 5 littles not more it could avoid AI get em mad and not be that laggy.
Strange, the MaxChildren for the Giant Gasbag is set to 4. I'll investigate this issue.


Taries wrote:I also find out Mines are aggressive on littles like Amril should be fixed too.
There are a few things I want to fix with the Amril. Hopefully, after I apply my fixes, the Amril will not lock onto friendly monsters.

Re: ME pets

Posted: Sun Sep 09, 2012 5:38 am
by Azmodan
I like the idea of the "turret" brutes. I always thought they should be like that since the MM ones are the same. You don't have to waste too much thought about when it starts running, you can just place it with the regroup artifact where you like him and then it won't get in your way like the spirits do sometimes.