Page 5 of 11
Posted: Thu Dec 28, 2006 5:27 pm
by DW_Hornet
AJAXX wrote:
EDIT - More players would be cool, too, but that means a complete overhaul of the wave strengh...again
Something tells me were going to have to do it anyway.
The question about adding more players really comes down to the maps we play. There are quite a few maps that seem cramped with 16, more players maybe too much.
Posted: Thu Dec 28, 2006 7:27 pm
by Bean
DW_Hornet wrote:The question about adding more players really comes down to the maps we play. There are quite a few maps that seem cramped with 16, more players maybe too much.
Agreed. 16 should be good for now. Maybe adding more will depend on the popularity of the server and also the size of maps as hornet said.
Posted: Fri Dec 29, 2006 4:43 pm
by DW_Wraith
let's make it 17 players so if someone looks at maps that have more players, we'll be above all of the 16 player servers...lol
Posted: Fri Dec 29, 2006 8:42 pm
by DW_Bomzin
brilliant . :cheers:
Posted: Sun Feb 25, 2007 4:59 pm
by Player
If you want a "hard" wave make it skaarj snipers, warlords and a few titans.
30% skaarj
50% warlords
20% titans
Posted: Sun Feb 25, 2007 8:27 pm
by TheHunterIcemann
Somehow the Key Binding problems have to be fixed, but it sounds cool.
Posted: Sun Feb 25, 2007 10:29 pm
by DW_Hornet
Well it would require changing the mutator but we may have someone take a look at it. Unfortunately any key binding we set to be default has the possibility of conflicting.
Posted: Fri May 25, 2007 9:44 pm
by BlahBlah
Hey guys, try getting Redemmer Nalis for the final wave, instead of the lucifers. Its much harder and funner.
Posted: Fri May 25, 2007 9:58 pm
by DW_Hornet
No
Posted: Fri May 25, 2007 9:59 pm
by DW_Hornet
No