Re: The Enhanced Weapon Charm issue
Posted: Wed Jul 15, 2009 1:10 am
Please keep the EONS (Every Other Noob Spams) grenades away from me, even if you are a medic! :faroah:
Seven_of_69 wrote:Please keep the EONS (Every Other Noob Spams) grenades away from me, even if you are a medic! :faroah:
Julian I'm glad you understand my point, but beleive me I'm not asking for the removal of the EWC, but a better control. From what I know I taugh the medic gun base damage was 10% without any EWC, but Wail description in the post show base damage is actually 30%, that is the same power has a petri +6 or freezing +6, so even without any EWC it is still very powerfull. What I'm proposing is lower just a bit the base damage to let's say 20% insted of 30%, then limit the number of EWC to 2. Since the issue is also regarding the mp5 in a more specific way the EWC should add 5% more dmg to the medic mp5 and 10% for all the other weapon. This will make the max damage range from 20-30% for the medic mp5 and 20-40% for all the other medic gun. Anything higher then 40% is kind of unfair because the weapon of damage are first not infinite and will be back to 10% more dmg/+ insted of 20% on the next update, makin the damage modifier max at 40%.I was against Franky's method because he was talking about putting a limit on the medic mp5 and ewc. But today once again on my +235 medic I found out that having 2ewc on a med weapon is to strong.
I didn't say that, and that would be an incorrect assumption to draw from the values I posted.DW_FrankyTheFly wrote: but Wail description in the post show base damage is actually 30%
I agree with this and I think that is pretty sensible as a general rule.DW_FrankyTheFly wrote: In a simple way the maximum power of a weapon that can be use with the triple will be 40% for the AM, WM and Medic, making all classes at the same scale in therm of the maximum possible damage that can be acheive.
Sorry i guess I mistaken but you post this erlier :I didn't say that, and that would be an incorrect assumption to draw from the values I posted
OMG, so you actually agree on this! I'll go get the champaign righ away, it's time to celebrate! Will that be effective on the next update? Can you give me an estimation on when it will be release. Sorry so much question but i'm all exited now.I agree with this and I think that is pretty sensible as a general rule.
Now, that's fair. If its up to 40%, and equal to other mp5. Let's hope the idea makes it.DW_FrankyTheFly wrote: What I'm proposing is lower just a bit the base damage to let's say 20% insted of 30%, then limit the number of EWC to 2. Since the issue is also regarding the mp5 in a more specific way the EWC should add 5% more dmg to the medic mp5 and 10% for all the other weapon. This will make the max damage range from 20-30% for the medic mp5 and 20-40% for all the other medic gun.
Yes you may deserver to pick them up but you do not deserver to ubber your weapon beyond the point of anyone, else, not only that you really have no idea what your talking about as the server is based on the monster level being at the lowest average person alive Jinx. you can still kill with high levels on the server, it actually gets impossible for the high levels when low levels die. and if you can't dance with a medic by level 60-100 you really did a bad build of the fastest and easiest class to start the game with.Jinx wrote:you guys are ignoring the most important part of this
LUCK!
if i get 3 EWC good for me, i DESERVE IT especially since i can't go all out from waves 7-16 because the majority of the time i am on it's with high levels,
As stated above your clueless and need to keep quiet when you don't know what your talking about! I do play several medics and have seen the balance uneven on this one, and if it is bugged then reporting it in the bug report forum would be a better place than trying to slap Frankie with the put downs. He is by the way a full DW member and does deserves to be heard about balance issues considering he is an admin and plays the game alot, like all the admins do!and monsters are stronger then me, i will do what ever it takes to stay alive and keep those mods not to mention the stupid EWC is BUGGED, that's right it's BUGGED! but apparently frank wouldn't know because he refuses to use a medic class but this occurred to me 3 times, i have 2 EWC's on my rape ass MP5 , BAM! rock to the face, i ghost.
No he is trying to get a point across about the game balance, which as you can see Wail is always willing to listen to factual arguments about the implementation of said changes. You on the other hand seem to get a perverse joy out of flaming, people. Not only that your immaturity level shows every time you log into the game and play. From looking for glitches to exploiting them if you did not think someone would be there to slap you on the hand. You also have shown a very good disregard for respecting people or the server and others around you. I will not comment on anymore of your posts, but know that you are being watched and have lost any benefit of doubt I had for you, in game or out.it's not like medics spawn with 8 EWC's and frank keeps dodging the fact that he's basically making everyone change the server or he wont play anymore, immaturity is what i think now when i see frank, i remember when he was careless, he was ONE OF THE FIRST WM's to SPAM (this gave a new meaning to spam btw) when the reloading wep reloaded redeemers along with all the other DW's at the moment it occured and luci's got killed in 5 seconds, i never heard a complaint out of his mouth about that...cause it benefited him.