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Freezing on Map Change (Gentoo, Unknown if Windows too)

Posted: Fri Aug 03, 2007 9:04 pm
by Purity_the_Kitty
Hey all...anyone know why my game is locking up every map change, and I have to send reconnect to the server? It doesn't seem to matter if I'm downloading the map or pulling it from cache/local, and it doesn't seem to write anything unusual at all to UT2004.log. I'm running Gentoo, so I'm curious if Zax or Rix gets this...

Haven't tried it in Windows due to a lack of Windows on this box. Last Windows box didn't do it, but I didn't get it on my last Gentoo box either.

Posted: Fri Aug 03, 2007 10:53 pm
by DW_Hornet
Rix would be the one to ask, Zax is a mac boi now.

Also maybe hunka?

Posted: Fri Aug 03, 2007 11:52 pm
by DW_ToxicWaste
When did this start happening?

I'm concerned about these crash reports all of a sudden.

Rich (TW)

not me

Posted: Sat Aug 04, 2007 1:10 pm
by HunkaHunkaBurninLove
I'm not having any problem with SuSE 10.0. Nvidia driver 1.0-8762, and ut2004-amd64.

(On the other hand, playing on OMNI is quite annoying for me, presumably because of their AntiTCC.)

Posted: Thu Aug 16, 2007 12:51 pm
by Zax_Gentoo_Box
I slap you Hornet! I slap you!

No, that's just you, never happens to me. Of course, sometimes when I switch servers without disconnecting the game crashes (like, let's say, I see Dreamus playing while on the MM server, and I just hit join) but that seems completely different.

I'd say you have to rip apart your computer and see if anything looks unusual, like a bunch of aliens spawning and crying out "Slap Hornet!". :blackeye: