Page 1 of 6

DM-Crossfire-Extended - some problems

Posted: Sun Nov 01, 2009 5:19 pm
by DW_Apok@lypse
Hello members and friends :ssmile: ,
the map is on build and its going good but i need help in music of ut2004.
I want to take some of the Call Of Duty 4 Warfare music on map and i have music on mp3 file but i cant find a converter for ogg.

Apo :sbigsmile:

Re: DM-Crossfire-Extended - some problems

Posted: Sun Nov 01, 2009 5:40 pm
by DW_Ant
Apok@lypse wrote:I want to take some of the Call Of Duty 4 Warfare music on map and i have music on mp3 file but i cant find a converter for ogg.
Unfortunately, you cannot force custom music to other players unless they have downloaded the song on their own. I'm not sure if it's really worth the trouble. First you got to convert the song. Then if you want other people to hear it, then you'll need to upload it on file front and post a link.

I'm not sure how many people have the UT3 soundtrack on their machines, but it'll be good if more people knew about it.

Re: DM-Crossfire-Extended - some problems

Posted: Sun Nov 01, 2009 5:47 pm
by DW_Apok@lypse
I will take one sound for the entering of map. :ssmile: Of course i make a final victory sound like in real COD4 :sbigsmile:, but need a
mp3 to usx converter. :sgiggle:

Apo :sbigsmile:

Re: DM-Crossfire-Extended - some problems

Posted: Mon Nov 02, 2009 6:47 am
by JulianKingOfNothing
Apok@lypse wrote: mp3 to usx converter.
UMX?
Theres a lot of tuts on google..

Re: DM-Crossfire-Extended - some problems

Posted: Mon Nov 02, 2009 11:02 am
by Skyline
You don't need external packages, just convert the MP3s to Wavs (using pretty much...anything) then load up your map, import the sounds into myLevel and they'll show up.

Note that sound packages are UAX :faroah:

Re: DM-Crossfire-Extended - some problems

Posted: Mon Nov 02, 2009 12:24 pm
by DW_Apok@lypse
Ok thanks for help :sbigsmile:.
I just try it out :swink: .

Apo :sbigsmile:

Re: DM-Crossfire-Extended - some problems

Posted: Mon Jan 18, 2010 7:29 pm
by DW_Apok@lypse
Finally got an idea how to DM-Crossfire-X

Here is a picture enjoy the prospect from above :scool:
Image Apo :D

Re: DM-Crossfire-Extended - some problems

Posted: Mon Jan 18, 2010 7:45 pm
by DW_Ant
Looks a bit large, may I see a scaler (a mutant pawn) somewhere in your picture for size comparison?

You can find one in the actor class browser ---> Pawn ---> UnrealPawn ---> xMutantPawn

Re: DM-Crossfire-Extended - some problems

Posted: Tue Jan 19, 2010 9:37 am
by krneki
1st multiformat converter - google it!

Re: DM-Crossfire-Extended - some problems

Posted: Tue Jan 19, 2010 1:43 pm
by DW_Apok@lypse
I have change some things in map.

Here are some new pictures and a xMutantPawn picture (for size) :ssmile: .

next buildings will build are....
- Janie“s Diner :ssmile:
- The port of Crossfire
- The East Park of Crossfire
- The police station, which contains jail for players :sbigsmile:
Image Image I hope u like it now :ssmile: .

Apo :sbigsmile: