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How do I make Pet and Arifact Keybinds?

Posted: Tue Apr 20, 2010 5:30 pm
by @nt
I was wondering how I can make the following keybinds:

Pupae
Skaarj
Giant Razor Fly
Raptor
Skaarj Sniper
Healing Blast
Healing Sphere
Medic Weapon Maker
Globe
Triple Damage

Re: How do I make Pet and Arifact Keybinds?

Posted: Thu Apr 22, 2010 10:04 am
by JulianKingOfNothing
Look at the third or fourth post at this topic:
http://www.clandw.org/forums/11/3447

Replace the key with whatever key you want, and the artifact with the monsters artifact name

Re: How do I make Pet and Arifact Keybinds?

Posted: Thu Apr 22, 2010 7:13 pm
by @nt
JulianKingOfNothing wrote:Look at the third or fourth post at this topic:
http://www.clandw.org/forums/11/3447

Replace the key with whatever key you want, and the artifact with the monsters artifact name
So for a pet Giant Razor Fly you type this? [glow=green]set input custom key) SelectGiantRazorFly | InventoryActivate[/glow]

Re: How do I make Pet and Arifact Keybinds?

Posted: Fri Apr 23, 2010 1:34 pm
by JulianKingOfNothing
It wouldn't harm to try. It might work..

Re: How do I make Pet and Arifact Keybinds?

Posted: Sun Apr 25, 2010 12:00 pm
by @nt
It worked once, but after i switched back to the medic weapon maker artifact and did it again, it didn't work. :sangry:

Re: How do I make Pet and Arifact Keybinds?

Posted: Sun Apr 25, 2010 11:19 pm
by trey
It appeared to work because the artifact was selected and the only command that processed was inventoryactivate. When you switched to medicmaker once again the only command that processed was inventoryactivate. The easiest way to test is leave off inventory activate and see if it switches from the medic maker to the artifact you want. Once it switches properly add the inventoryactivate back.

Re: How do I make Pet and Arifact Keybinds?

Posted: Tue Apr 27, 2010 10:51 pm
by DW_BrainPan
If it's doable, you might have to use an alias to accomplish it.