MP5 issue WITH ERROR REPORT!!! :D
Posted: Thu Oct 04, 2012 10:41 pm
UT2004 Build UT2004_Build_[2004-03-03_02.42]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1597 MHz with 1023MB RAM
Video: AMD Radeon HD 6310 Graphics (1140)
Failed to find function CheckForSplash in MP5Attachment DM-3-Triangles-HB.MP5Attachment
History: UObject::ProcessEvent <- (MP5Attachment DM-3-Triangles-HB.MP5Attachment, Function BalancedZenMP5_BETA5.MP5Attachment.ThirdPersonEffects) <- AWeaponAttachment::PostNetReceive <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor MP5Attachment) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-3 Triangles <- UpdateWorld <- MainLoop
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1597 MHz with 1023MB RAM
Video: AMD Radeon HD 6310 Graphics (1140)
Failed to find function CheckForSplash in MP5Attachment DM-3-Triangles-HB.MP5Attachment
History: UObject::ProcessEvent <- (MP5Attachment DM-3-Triangles-HB.MP5Attachment, Function BalancedZenMP5_BETA5.MP5Attachment.ThirdPersonEffects) <- AWeaponAttachment::PostNetReceive <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor MP5Attachment) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-3 Triangles <- UpdateWorld <- MainLoop