10-May: version beta 10 completed
12-May: version beta 10 tested
12-May: version beta 10 sent to Admin
18-May: response by Admin (giving me a hard time again)
19-May: version beta 18 completed
19-May: version beta 18 tested
19-May: version beta 18 sent to Admin
25-May: map is on server (first release)
28-May: version beta 23 completed
28-May: version beta 23 tested
28-May: version beta 23 sent to Admin
07-Jun: version beta 26 on server
15-Jun: version beta 28 on server
06-Aug: version beta 35 complete/sent to Admin
CHANGELOG:
version beta 35: (changes from beta28)
Reduced preparation time (time before first wave wave spawns)
MinLevelRequirement: 50
normal mode level limiter: 80-200
added winXP for both modes
re-setup wave configuration in respect to spawn timings using the ImmediatelyReplace function (like in UoW3).
version beta 28: (changes from beta23)
removed bio/sniper
removed deemer
fixed xp rewards
changed some monster attributes
version beta 23: (changed from beta18)
added/redefined supplies (weapons,ammo,hp etc...)
added new weapons
new voting room
added before first wave time-delay for players to prepare
XP (normal mode) will also be awarded to low-level R4 players
Map name: AS-AllTimeHigh
Current version: beta35
Server version: beta28
Original map name: CTF-ATH
Original author: J-Rts
ETA: May 2014
Difficulty Settings: 2 (Normal, Hard)
Player Levels: 120+
MinLevelRequirement: 50
Player Monsters: applicable





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