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Spiffingrad

Posted: Sun Oct 01, 2006 3:26 pm
by DW_ToxicWaste
OK, looks like the SPMA goes. Here's the map:

http://www.clandw.com/Download/index.ph ... SE-TSE.exe

Anyone want to have a look at this map? And let's do this the right way. Hornet, what do you think is wrong with the lockers?

And should we put another vehicle in place of the SPMA? Or just cut it?

Rich (TW)

Posted: Sun Oct 01, 2006 5:49 pm
by DW_Bomzin
just remove it . if anything a scorpion . map played well with spma removed.

Posted: Sun Oct 01, 2006 7:27 pm
by DW_Hornet
Mostly addition of shock, your stuck with mini, flak,goo the entire map.

Posted: Sun Oct 01, 2006 7:56 pm
by Zax_Gentoo_Box
I know I'm not a map designer or anything, and I know Hornet hates me, but I think the SPMA should stay. Adding shock is a good idea, maybe to the middle node to make people fight for the right to shock.

Posted: Sun Oct 01, 2006 8:16 pm
by DW_ToxicWaste
So shock at the core? And maybe at that SPMA node as well.

And scorpian replaces the SPMA.

And sorry Zax, but I have to agree with the majority on this one. The SPMA is just out of place on this map.

Hornet, can you handle that?

Rich (TW)

Posted: Sun Oct 01, 2006 9:09 pm
by DW_damn_weasel
Well…majority decides…I must say I liked the SPMA. Now that we are talking about removing SPMA, why don’t you remove the SPMA from Volcanohigh and put a…Bender or something…MHO...

Posted: Sun Oct 01, 2006 9:50 pm
by DW_e_aLpHa
Volcano is a way way different story my friend Weasel.. Not one of the maps on the list of maps with isues for now.

Posted: Mon Oct 02, 2006 1:36 pm
by Zax_Gentoo_Box
Da. There's already shock at the SPMA node, that locker that was by the now departed SPMA had shock in it, if you didn't know that. It's just such a long walk for a shock rifle that it's not worth it.

And now, a moment of silence for the SPMA. .........................silence................. *takes out a grenade launcher and pumps 8 grenades onto the SPMA and detonates them*

Posted: Mon Oct 02, 2006 2:14 pm
by DW_ToxicWaste
Yeah, we relized that after Hornet had a look at the map, but almost no one goes and looks for it. Most times, lockers near each other have the same weaps.

Hornet did the changes. It's running on the server as Spiffy-RC1. Let me know how it plays out.

Rich (TW)

Posted: Mon Oct 02, 2006 2:19 pm
by DW_Hornet
We played it after you left, server filled up. No one even noticed the changes it seemed.