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DM-[DW]-Sae
Posted: Fri Feb 23, 2007 4:36 pm
by DW_Hornet
Just got a response from Hourences, map is good to go for an edit. Edit should be ready on tomorrow since i still have to fix the lighting the map scale screwed up along with some emitters.
Here is a screen shot of the original map.

Posted: Fri Feb 23, 2007 5:42 pm
by DW_Wraith
Will there be any hidey holes?
Looks pretty open to me from the screenshot, otherwise it looks purrrty....
I think we need more maps where I can be like the cockroaches and scurry for cover.....lol
Posted: Fri Feb 23, 2007 5:51 pm
by zeus
That is pretty cool he gave you permission to edit. He is one of the biggest names out there for mapping.
Posted: Fri Feb 23, 2007 5:59 pm
by DW_Hornet
Yes there will be several "Hidey Holes", Although none will be perfect. Gotta have some risk :P.
Unfortunately this map is made up of all static meshes. The only thing i can shut off collision for is the plants, and some accent objects. I may have to place it on the test server to make sure the collision won't be an issue (as they are calculated on the server and the player).