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New Weapon Modifiers!

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Re: New Weapon Modifiers!

Postby DW_Ant » Tue Sep 08, 2009 3:46 pm

KageOni[] wrote:I Dont Know If This Is The Right Place To Post This But If You Damage Yourself With A Pertification Weapon, Will You Be Unable To Move Untill You Die?
Yesterday I Used A Petrification EONS Grenade Launcher, The Blast Accidentaly Hit Me And I Was Unable To Move Till I Died! :ssad:
I Dont Know If This Is Suppost To Happen Or If It's A Bug.
KageOni[]


Two issues here:
1. The plus zero is bugged, and I believe it is to be corrected on the next update.
It works fine if you have a +1-6.

2. The Eons Grenade launcher is a nasty weapon, and my speakers used their retaliation hacks because they were tired of blasting such loud noises.
The difference between successful people from others is
not in the lack of strength,
not in the lack of knowledge,
but rather in the lack of will.

808000

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Re: New Weapon Modifiers!

Postby KageOni[] » Tue Sep 08, 2009 3:57 pm

Oh Alright :ssmile:
Well Good Luck With Fixing It, Even Being Stuck I Kept Up My Killing Spree's :sbigsmile:
And It Was The Only Weapon I Had xD
It'd Awfully Loud And Frustrating xD
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Re: New Weapon Modifiers!

Postby EA_Elemental » Sun Sep 20, 2009 10:17 am

Would be good if someone made the whole DW RPG And weapon modifiers and special monsters available in single player for us to use to see just how the high levels do it :D also fun fun fun :D when we got no multiplayer because of a noob connection failure :( useless ISP.
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Re: New Weapon Modifiers!

Postby KageOni[] » Mon Sep 21, 2009 10:35 am

I Guess This Could Work, But Then Whenever There's Updates, You'll Get A Version Mismatch, And Not Be Able 2 Play Online Without Deleting The Files, Unless You Saved The Package With A Different Name Like 'DWRPGOFFLINE' Or Something Like That (I Don't Know If That Is Possible) But I Guess It Would Be A Nice Idea, Would Help Map Makers Too
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Re: New Weapon Modifiers!

Postby Jon! » Mon Sep 21, 2009 12:30 pm

Renaming it wouldn't work I reckon because other components will call up the DWRPG file to play.
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Re: New Weapon Modifiers!

Postby KageOni[] » Tue Sep 22, 2009 2:30 am

Yeah, It Would Require Recoding Most Of Files, To Work With The Renamed Ones, It Wouldn't Be Hard, Just Fustrating :sbigsmile:
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