Recent Donations
| tehw!n | 02/12 | $20 |
| x2dope | 02/12 | $20 |
| [KTSBD]**Luche | 02/12 | $20 |
| $hådøwWråîth | 02/13 | $20 |
| targetclaypp | 02/13 | $10 |
| Prayer | 02/19 | $20 |
| Scumsberg | 02/23 | $20 |
| GOPHER | 02/23 | $10 |
| Anonymous | 02/24 | $100 |
| Cannon_fodder | 02/25 | $10 |
| Merc for Hire | 02/25 | $20 |
| Hermit | 02/27 | $15 |
| Anonymous | 03/01 | $300 |
| $hådøwWråîth | 03/02 | $20 |
| Anonymous | 03/05 | $20 |

| UT3 Invasion Begins |
|
|
|
| Written by bomzin |
| Saturday, 27 June 2009 12:57 |
|
I would like to thank Fry for all his hard work on this . The following is from him . Discussion on this can be found HERE. launch. The game installs (by default) to your Program Files folder, withsubfolders Binaries, UTGame, etc. It also creates My Documents\MyGames\Unreal Tournament 3, with a similar sub-folder structure. Nevertouch the Program Files folder. Any configuration changes, mods, ormutators you install should go in the My Documents\My Games\UnrealTournament 3 folder. The movies played at startup significantly increase the time it takesto load the game. To keep them from playing, right-click whatevericon you use to start the game, go to Properties, and add-nomoviestartup to the very end of the 'Target' field. Make surethere is a space before the -nomoviestartup. Note that when loadingmaps you will no longer get the red screen with the spinning U logo,you will get a screen that says "Precaching". I've taken all the steps possible to make the downloading of packageswhen you join the server as fast as possible, including compressingall the mods and maps. This will, however, somewhat increase the timeit takes to load a map the first time. It has to decompress thearchive first. Don't be too put off by the number of downloads, manyof them are less than 100k, so the last 20 downloads are almostinstant. It's also helpful to know that the first time you load a new map,monster, or weapon, your computer has to fully load and do someprocessing on it, including prebuilding shader caches for thematerials and shadow lightmaps. Having it do this ahead of time maymake for an annoying long first load, but it gives the game enginemore CPU cycles to make cool effects in-game. It may look like yourgame has just locked up, you won't hear any hard drive activity, butif you check your Task Manager you'll see that your CPU(s) are maxedout. Also, if any newly loaded custom weapons don't show up (theWeapon Factory will be invisible, but you can walk over it and pick upthe weapon, but it will be invisible inyour hands), you can reconnectto the server to fix this. Keybinds aren't set with console commands in-game, they're done inyour My Documents\My Games\Unreal Tournament3\UTGame\Config\UTInput.ini file (remember, always in your MyDocuments folder). I've created a copy of this file with a keybindfor tossing weapons (\), 3rd person view (F4), and moves the consoleback to the Tilde (~) from the default F10. Rename your current fileto something like UTInput.ORIG, and replace it with the one athttp://www.builderbrush.com/downloads/mm3/UTInput.ini (right-click,save as).To get the most out of the game, the graphics settings could use alittle tweaking. Everyone's taste is different, but I'll give you mysetup. On the main Video settings page, I use my native resolution,and set my brightness to 4 right off the bat. In the Advanced page, Ihave all the sliders maxed, and all boxes checked except for VSync,Motion Blur, and Bloom and Depth of Field. This setup needs a prettyfast PC. If your performance is unacceptable with these settings, youcan play with the detail mode and effects detail, but I highlyrecommend leaving the shadow settings maxed. It's a big part of a lotof maps, and doesn't impact FPS too much. By default, UT3 is pretty loud. I recommend setting Ambience at 2,and everything else at 1. In the 'Player' tab, be sure to set yourclan tag to MMA The RPG itself is setup similarly to Druid's RPG, so much will befamiliar. The RPG menu is on your L key, your artifact display is onthe left, U to use, brackets to switch. Since there's no Adrenalinein UT3, the RPG has a Mana readout on the left, as well as your XPcounter. In addition to Weapons, Adrenaline, and Medic Master classes, you canchoose from Engineer, Vehicle, and SPAM master. I'll leave you toexplore those. Another new feature intended for high-level players isa second tier to the class structure, which lets you buy Level 2 ofthe Weapons, Adrenaline, and Medic class skills. With this, you canpurchase an add-on class of Vehicle, Engineer, or SPAM. Don't worry about losing your levels if you want to rebuild yourcharacter, you can sell all your RPG points and rebuild. Know thatwhen you sell all, it will kill you. You will respawn next wave withyour new class. You'll find a few artifacts you may not be familiar with: Fully Loadedgives you all the standard weapons and 300 health for 100 mana, ManaGambling lets you bet your hard-earned mana double or nothing. You'llalso find some classics like the Magic Weapon Maker, Medic WeaponMaker, Globe of Invulnerability, Electromagnet, and in this game theTriple Damage artifact. Currently, anyone can buy Level 1 loadedartifacts, but only Adrenaline Masters can buy the rest. Some maps have vehicles, but pay attention if you see one approaching. There may be a monster behind the wheel!! That should be enough to get you started. The UT3 Invasion has begun!
|
| Last Updated on Saturday, 27 June 2009 21:33 |


