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Written by KarmaKat
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Thursday, 30 July 2009 04:23 |
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Monster Mash – Names and Games
Pick a name already! Or…why you should never be labeled Imposter!
On a daily basis, we delete characters from both Monster Mash servers that are tagged with the _Imposter suffix. The server automatically adds this to character names that are already in use. If you see your character name displayed like this, for example: Death_Imposter you should know that the name "Death" is taken and you will need to make up a different character name or you will face deletion and have to start over.
What’s in a Name?
Further, in our quest to make the server happy by keeping the player info files neat and tidy, we also delete players who have numbers for their names. Character names showing up as numbers usually happens because:
1) The player doesn’t have a name entered in their UT settings.
2) The player is having connection issues (packet loss or interrupted connections) and
when they try to rejoin the server, it still sees them as connected and automatically
assigns them a number.
If you think your number is up or you just have to use your birth date, phone number or whatever, I suggest that you dress up the numbers with some letters or symbols, like: <<12312012>> so you can avoid becoming just another death statistic! 
Owning is the name of the game….or Owning the Game!
A little reminder about the perils of not owning a legitimate copy of UT (or any multiplayer game for that matter).
Recently a ban was applied to a player and lo and behold there were many other people also banned! If you’ve downloaded an illegal copy of the game or used a key generator or crack to get into an online game, you -are- playing on borrowed time. The fate of one will indeed be the fate of many, if you share or obtained illegally, a GUID or CD key Someone with your GUID gets banned, you get banned too!! If this happens, your only option is to purchase a legal copy of the game and under no circumstances share your GUID or CD key with anyone! After all, for 10 bucks you can have the whole UT Anthology!
http://www.newegg.com/Product/Product.aspx?Item=N82E16832129126&Tpk=unreal%20anthology
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Last Updated on Thursday, 30 July 2009 17:18 |
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Written by bomzin
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Saturday, 27 June 2009 12:57 |
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I would like to thank Fry for all his hard work on this . The following is from him . Discussion on this can be found HERE.
Well the Monster Mash III server has enough of the major bugs workedout and enough new features implemented that it's ready for a real launch.
There are a few things that it's good to know ahead of time to avoidsome potential frustration. First, after you install the game, you'llneed to install the patch. I've mirrored the file athttp://builderbrush.com/downloads/ut3/Unreal_Patch2.1.zip so you don'thave to track it down. The game installs (by default) to your Program Files folder, withsubfolders Binaries, UTGame, etc. It also creates My Documents\MyGames\Unreal Tournament 3, with a similar sub-folder structure. Nevertouch the Program Files folder. Any configuration changes, mods, ormutators you install should go in the My Documents\My Games\UnrealTournament 3 folder. The movies played at startup significantly increase the time it takesto load the game. To keep them from playing, right-click whatevericon you use to start the game, go to Properties, and add-nomoviestartup to the very end of the 'Target' field. Make surethere is a space before the -nomoviestartup. Note that when loadingmaps you will no longer get the red screen with the spinning U logo,you will get a screen that says "Precaching". I've taken all the steps possible to make the downloading of packageswhen you join the server as fast as possible, including compressingall the mods and maps. This will, however, somewhat increase the timeit takes to load a map the first time. It has to decompress thearchive first. Don't be too put off by the number of downloads, manyof them are less than 100k, so the last 20 downloads are almostinstant. It's also helpful to know that the first time you load a new map,monster, or weapon, your computer has to fully load and do someprocessing on it, including prebuilding shader caches for thematerials and shadow lightmaps. Having it do this ahead of time maymake for an annoying long first load, but it gives the game enginemore CPU cycles to make cool effects in-game. It may look like yourgame has just locked up, you won't hear any hard drive activity, butif you check your Task Manager you'll see that your CPU(s) are maxedout. Also, if any newly loaded custom weapons don't show up (theWeapon Factory will be invisible, but you can walk over it and pick upthe weapon, but it will be invisible inyour hands), you can reconnectto the server to fix this. Keybinds aren't set with console commands in-game, they're done inyour My Documents\My Games\Unreal Tournament3\UTGame\Config\UTInput.ini file (remember, always in your MyDocuments folder). I've created a copy of this file with a keybindfor tossing weapons (\), 3rd person view (F4), and moves the consoleback to the Tilde (~) from the default F10. Rename your current fileto something like UTInput.ORIG, and replace it with the one athttp://www.builderbrush.com/downloads/mm3/UTInput.ini (right-click,save as).To get the most out of the game, the graphics settings could use alittle tweaking. Everyone's taste is different, but I'll give you mysetup. On the main Video settings page, I use my native resolution,and set my brightness to 4 right off the bat. In the Advanced page, Ihave all the sliders maxed, and all boxes checked except for VSync,Motion Blur, and Bloom and Depth of Field. This setup needs a prettyfast PC. If your performance is unacceptable with these settings, youcan play with the detail mode and effects detail, but I highlyrecommend leaving the shadow settings maxed. It's a big part of a lotof maps, and doesn't impact FPS too much. By default, UT3 is pretty loud. I recommend setting Ambience at 2,and everything else at 1. In the 'Player' tab, be sure to set yourclan tag to MMA . The RPG itself is setup similarly to Druid's RPG, so much will befamiliar. The RPG menu is on your L key, your artifact display is onthe left, U to use, brackets to switch. Since there's no Adrenalinein UT3, the RPG has a Mana readout on the left, as well as your XPcounter. In addition to Weapons, Adrenaline, and Medic Master classes, you canchoose from Engineer, Vehicle, and SPAM master. I'll leave you toexplore those. Another new feature intended for high-level players isa second tier to the class structure, which lets you buy Level 2 ofthe Weapons, Adrenaline, and Medic class skills. With this, you canpurchase an add-on class of Vehicle, Engineer, or SPAM. Don't worry about losing your levels if you want to rebuild yourcharacter, you can sell all your RPG points and rebuild. Know thatwhen you sell all, it will kill you. You will respawn next wave withyour new class. You'll find a few artifacts you may not be familiar with: Fully Loadedgives you all the standard weapons and 300 health for 100 mana, ManaGambling lets you bet your hard-earned mana double or nothing. You'llalso find some classics like the Magic Weapon Maker, Medic WeaponMaker, Globe of Invulnerability, Electromagnet, and in this game theTriple Damage artifact. Currently, anyone can buy Level 1 loadedartifacts, but only Adrenaline Masters can buy the rest. Some maps have vehicles, but pay attention if you see one approaching. There may be a monster behind the wheel!! That should be enough to get you started. The UT3 Invasion has begun! |
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Last Updated on Saturday, 27 June 2009 21:33 |
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Written by bomzin
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Saturday, 06 June 2009 16:33 |
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Today we implemented Anti TCC 2009 to The Worlds most Infamous Arena by popular request . Time will tell how long it sticks around . Thoughts and comments can be posted HERE .
Now go frag something . |
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Written by bomzin
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Saturday, 06 June 2009 16:18 |
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More changes under way . Today we added the news module that you are reading right now . Also bringing to you a Featured Skin section found over on the right . The pm system has been fixed for firefox users and the forums were updated to the most recent version . The shout box was brought to a hault . You can always look at the archives to see the past . Hope you enjoy and if you find any errors please bring them up in the forums the post for it can be found by clicking HERE. |
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Last Updated on Saturday, 06 June 2009 16:28 |
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