http://one.fsphost.com/nst6ldr/maps/DM-Cidande.ut2
PS: It's my first one, don't go too hard on me yet :>

Looking pretty good so far, actually.Chavez wrote:Ya i've been trying to map myself, any comment welcome![]()
http://one.fsphost.com/nst6ldr/maps/DM-Cidande.ut2
PS: It's my first one, don't go too hard on me yet :>
Thanks :)WailofSuicide wrote: Looking pretty good so far, actually.
Non-DW member created maps go on the server? :O I'll do my best :DWailofSuicide wrote:I think it's too small to go on the server currently. You're going to want to expand it for sure.
I knew i missed something, thanks for pointing it out.WailofSuicide wrote:It's a little brown, and your lights are unsourced,
WailofSuicide wrote:but you've got a sort of consistent theme going on nonetheless--
Yeh, i don't like those maps, mini-me maps are bugging me as well -_-''. Next map will be more alien/factory style, and i'll keep your points in the back of my head.WailofSuicide wrote:And at least it's not humanoid architecture concrete.


It's actually a compliment, It means you aren't just throwing content into a map and doing w/e, your actually thinking things out. This makes it easier to get a sense of being in a different envoirment. A map for example that has no consistent theme is ONS-Gordons box of pwnage.Chavez wrote:WailofSuicide wrote:but you've got a sort of consistent theme going on nonetheless--
Could you explain what this means?